Monday, October 31, 2011

HTML5


"Build once, run everywhere" has been the goal of many platforms, although most recently the motto was used for Java. It has rarely been completely true. In Java's case, "build once, test everywhere" was closer to the mark.A true universal platform offers many financial benefits: It removes uncertainty about future hardware; extends the application lifespan; extends the business' ROI on investment in software development; and lowers the cost of IT development, operations and maintenance.Support for multiple platforms has long been recognized as an efficiency killer in IT shops. At the same time, there has been enormous pressure from business users for IT to support the latest hardware. Of late, it's especially personal, with mobile smart phones and tablets.

HTML5 can be a universal platform, meaning that HTML5 applications will be able to run in cross-platform and cross-browser environments. HTML5 is widely (indeed, universally) accepted, and W3C standards mean these applications should continue to work even as hardware evolves, since the burden of hardware compatibility for these standards falls on the Web browser developers, not on your IT department.


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